shyso 
有血

注册日期: Mar 2002
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冒着危险贴一贴
INTELLECT DEVOURER
Small Aberration
Hit Dice: 6d8+12 (39 hp)
Initiative: +4 (Dex)
Speed: 40 ft.
AC: 17 (+1 size, +4 Dex, +2 natural)
Attacks: 4 claws +6 melee
Damage: Claw 1d3+1
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Damage reduction 20/+3, electricity
resistance 15, fire immunity, psionics, body-thief, protection
from evil vulnerability
Saves: Fort +4, Ref +6, Will +6
Abilities: Str 13, Dex 19, Con 15, Int 12, Wis 12,
Cha 10
Skills: Climb +10, Jump +9, Listen +8,
Perform (act) +8*, Spot +9
Feats: Alertness, Skill Focus
(Perform)
“A big brain on four
legs” describes an
intellect devourer.
The creature stalks living
prey, sometimes at the behest of powerful masters,
and co-opts their bodies after devouring the brain.
A closer look reveals that the intellect devourer's 2-
footdIameter brain is protected by a impervious, transparent
crust, and its legs are bestially jointed with cruel claws. It uses
its body-thief ability to masquerade as its latest victim, allowing
it to secretly penetrate areas rich in prey or to spy for its
masters (usually mind flayers).
Intellect devourers understand Common but must be in
possession of a body to speak. An intellect devourer in a body
also knows the languages known by that most recent victim.
COMBAT
An intellect devourer charges into melee combat after first
manifesting schism, allowing the creature to make a he partial
action each round in addition to its normal round of actions.
It must use that partial action to manifest a psionic power or
use a psionic attack mode.
Psionics (Sp): At will—compression, domination, invisibility,
lesser body adjustment, painful touch, and schism. These abilities
are as the powers manifested by a 16th-level psion.
Attack/Defense Modes (Sp): At will—ego whip, id
insinuation/empty mind, intellect fortress, thought shield.
Body-Thief (Sp): When an intellect devourer overcomes a
lone victim, it consumes the brain and enters the skull
(compacting itself if necessary with compression). Once in
place, it organically animates the body as if it were the
original brain and can use all its psionic powers on the
possessed body as if its own (such as using lesser body
adjustment to heal the grievous head wound). The body is a bit
stiff, but as long as the victim was not truly dead (hit points
reduced to -10), the intellect devourer controls it completely.
The theft lasts a maximum of seven days, after which time the
intellect devourer must burrow out and seek more
nourishment.
A possessed body's ability scores become those
of its controlling intellect devourer,
although its AC is unchanged. It
has a maximum of 6 hit points
(even when fully healed)
and a base attack bonus of
+4. The intellect devourer
cannot use any of the
victim's former special
abilities, if any.
Protection from Evil
Vulnerability (Ex): An
intellect devourer is
treated as a summoned
creature
for purposes of a
protection from evil
spell.
Skills: *When it
consumes a brain,
the intellect devourer
absorbs some of
the victim's memories,
gaining a +5
competence
bonus on Perform (act)
checks when trying to pass off the possessed body as the
original
__________________
in the name of the father
你不是还活着吗?这就够了!
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地球不缺人
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