El_nino 
adventurer

注册日期: Nov 2001
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发贴数量: 391 |
这段话谁帮我翻译下吧:)多谢
The Sorcerer class was one of the biggest changes to the D&D system in its 3rd edition. The idea of having a pool of spells to select from on the fly has been one that almost any veteran of D&D (or player of other fantasy based RPGs) has toyed with through house rules. Finally, in 3E, the Sorcerer gave us that option as a core class. As it relates to NWN, this class has the chance to be one of interest and focus or one of imbalance and abuse. The future of the Wizard class is tied into how well designed the Sorcerer class is. If combat spells (or a limited number of spells) prove dominant, the Sorcerer will excel. If a strong mixture of spells proves useful, then the Sorcerer and Wizard will be well balanced. The reason for this is that the Sorcerer gets few spells to choose from but more of them to use per day (and not being restricted to casting only pre-memorized spells). The class is slightly worse in when they get the higher level spells as well (not getting 2nd level spells until level 4, as opposed to Wizard getting them at level 3). Thus, in the end, if having few spells isn’t a handicap, the ability to cast them more often and without needing memorization periods will prove a great boon. In all likelihood, the Sorcerer will prove to be a good battle mage but lacking some of the variety the Wizard will have. Let’s look at the class’s specifics.
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