bal 
dungeonkeeper

注册日期: Nov 2001
来 自: 血盆大口
发贴数量: 825 |
龙与地下城第三版怪物手册(D)
Darkmantle
Small Magical Beast
Hit Dice: 1d10+1 (6 hp)
Initiative: +4 (Improved Initiative)
Speed: 20 ft., fly 30 ft. (poor)
AC: 17 (+1 size, +6 natural)
Attacks: Slam +5 melee
Damage: Slam 1d4+4
Face/Reach: 5 ft by 5 ft./5 ft.
Special Attacks: Darkness, improved grab, constrict 1d4+4
Special Qualities: Blindsight
Saves: Fort +3, Ref +2, Will +0
Abilities: Str 16, Dex 10, Con 13, Int 2, Wis 10, Cha 10
Skills: Hide +11, Listen +5*
Feats: Improved Initiative
Climate/Terrain: Any underground
Organization: Solitary, pair, clutch (3-9), or swarm (6-15)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 2-3 HD (Small)<p>
Combat<p>A darkmantle attacks by dropping onto its prey and wrapping its tentacles around the opponent’s head. Once attached, it squeezes and tries to suffocate the foe. A darkmantle that misses its initial attack often flies up and tries to drop on the opponent again.<p>Darkness (Su): Once per day a darkmantle can cause darkness as the spell cast by a 5th-level sorcerer. It most often uses this ability just before attacking.<p>Improved Grab (Ex): To use this ability, the darkmantle must hit with its slam attack. If it gets a hold, it can constrict.<p>Constrict (Ex): A darkmantle deals 1d4+4 damage with a suc-cessful grapple check.<p>Blindsight: A darkmantle can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allows it to ascertain objects and creatures within 90 feet. A silence spell negates this and effectively blinds the darkmantle.<p>Skills: A darkmantle receives a +4 racial bonus to Listen checks. *This bonus is lost if its blindsight is negated. The creature’s variable coloration gives it a +4 racial bonus to Hide checks.<p>
Darkmantle<p>小型魔法生物
生命骰数: 1d10+1(6点)
行动优先权: +4(行动优先改善)
速度: 20尺, 飞行30尺(拙劣)
防护等级: 17(体型+1, 天赋+6)
攻击: (近身)撞击 +5
伤害: 撞击 1d4+4
触及/占据: 5x5/5尺
特殊攻击: 黑暗结界, 抓取改良, 挤压1d4+4
特性: 目盲视力
豁免判定: 坚忍 +3, 反射 +2, 意志 +0
基本属性: 力量 16, 敏捷 10, 体质 13, 智力 2, 知觉 10, 魅力 10
技能: 隐藏 +11, 听觉 +5*
特技: 行动优先改善
气候/地形: 任何地底世界
组织: 单独,成双,小股(3-9)或群居(6-16)
挑战等级: 1
宝物: 无
阵营: 总是中立
进化生命骰: 2-3(小型)<p>战斗<p>一个darkmantle的攻击方式是突然降到受害者头顶, 用其触手缠住它的头.一旦得手, 它便开始挤紧, 企图让猎物窒息. 一个没有能抓住对手的darkmantle通常会飞回去,试图再次扑下来.<p>黑暗结界: darkmantle每天可以施放一次, 有如5级术士的同名法术. 它通常在战斗前使用这个能力.<p>抓取改良: darkmantle必须先击中对手来使用这个能力.得手后可用挤压能力.<p>挤压: 对对手做出1d4+4点伤害<p>目盲视力: darkmantle可以通过发射超声波来"看见"东西, 这样它可以看见周围90尺内的物体. 一个静默术有效地封住了它的嘴, 也使其看不见东西.<p>*技能: darkmantle在听觉鉴定上得到+4的种族奖励. 如果它被封住了嘴, 那么也将失去此优势. 它的五彩的颜色给其隐藏鉴定以+4的种族奖励.<p> by The7Mountains
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于是我就掐住他的脖子,用力抻出他的血管,围着脖子绕三圈,然后用力一吸…………
血液总是最美味的。
-----吸血狼
There are a lot of people totally opposed to VIOLENCE. They’re all dead.
理性的四环胜过激情的平安大道
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