El_nino 
adventurer

注册日期: Nov 2001
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发贴数量: 391 |
Today, Interplay officially announced Lionheart, a new role-playing game in development for its Black Isle Studios brand. The game is being developed by Reflexive Entertainment, whose previous credits include Zax: The Alien Hunter and Star Trek Away Team. Lionheart with use Reflexive's own Velocity engine, rather than the Infinity engine seen in many of Black Isle's role-playing games. The game will be set in an alternate-reality 16th-century Europe, approximately 400 years after King Richard the Lionhearted's Third Crusade. During these violent times, a magical catastrophe is unleashed upon the Earth. Centuries later, civilization is still trapped in the Dark Ages and merely on the verge of enlightenment--and the world is filled with dark magic and mysticism.
"Lionheart will offer complex character development in a world completely unlike your generic fantasy computer role-playing game", stated Chris Parker, Senior Producer for the project. "The player can focus his character on swordplay, archery, or the forbidden arts of magic--all options are laid before you in a classless and open-ended system."
The game will borrow the "SPECIAL" role-playing system seen in Interplay's Fallout and Fallout 2 games--an open-ended character generation system allowing players to specialize their characters in various types of combat, stealth, and social graces. Interplay promises that the game will feature complex tactical combat, high-quality isometric graphics, and a four-player multiplayer mode in addition to the core single-player game. Lionheart will be on display at E3 2002. We'll have more details on the game from the show floor.
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