airjan 
greater undead

注册日期: Nov 2001
来 自: sabbat
发贴数量: 289 |
嘿嘿,开不开Epic?要是开的话,我想变demi...
老大级怪物:
Hecatoncheires
Huge Outsider (Evil)
Hit Dice: 52d8+572 (988 hp)
Initiative: +6 (Dex, Improved Initiative)
Speed: 100 ft.
AC: 72 (-2 size, +2 Dex, +30 natural, +20 insight, +12 half plate +5)
Attacks: 100 greatswords +71 melee; or 100 boulders +71 ranged
Damage: Greatsword 2d6+30; or boulder 2d8+30
Face/Reach: 10 ft. by 10 ft./15 ft.
Special Attacks: Superior multiweapon fighting, spell-like abilities, summon hecatoncheires
Special Qualities: Abomination qualities, electrical immunity, regeneration 40, fast healing 50, SR 64, damage reduction
60/+12
Saves: Fort +39, Ref +30, Will +27
Abilities: Str 50, Dex 14, Con 32,
Int 10, Wis 8, Cha 24
Skills: Climb +64, Diplomacy +13, Hide –12, Intimidate +40, Jump +64, Knowledge (history) +33, Listen +99,
Search +100, Sense Motive +49, Spot +99, Wilderness Lore +49
Feats: Armor Proficiency (Heavy), Cleave, Combat Reflexes, Great Cleave,
Improved Critical (greatsword), Improved Critical (boulder), Improved Initiative,
Martial Weapon Proficiency (greatsword), Power Attack, Simple Weapon Proficiency, Sunder,
Weapon Focus (greatsword), Weapon Focus (boulder)
Epic Feats: Devastating Strike (greatsword)
Climate/Terrain: Any
Organization: Solitary or pair
Challenge Rating: 50
Treasure: Standard
Alignment: Always Chaotic Evil
Advancement: 53-58 HD (Huge), 59-70 HD (Gargantuan), 71+ HD (Colossal)
HECATONCHEIRES
Hecatoncheires are the oldest abominations, born of proto-deities early in the multiverse’s history.
At the beginning of time all things were possible. The definition of form and function for living things was not yet set, and
in that time were born the hecatoncheires, the “hundred handed” ones. The hecatoncheires are huge, standing over 30 feet tall,
and like a living tree bulging with knobby boles, they have one hundred arms and fifty heads. Words fail to describe the
monstrosity of their forms, or the brutality of their visage. They are always armed, grasping a greatsword, or boulder, in each
of their hands. They wear magical half-plate. Sometimes a hecatoncheires is armed with one or more magical weapons, as
well.
From their birth, they were outcast and sealed away by the demiurge that produced them. They have been released from time
to time by other deities who required their insane martial abilities to take down rival deities. Each time they were released, an
old pantheon fell. Few creatures can stand up to a hecatoncheires in combat, not even the gods.
Combat
Hundred handed ones rely on their hundred limbs to quickly dispatch foes under a flurry of blows or boulders.
Superior Multiweapon Fighting (Ex): A hecatoncheires fights with a greatsword or boulder in each hand. Because each of
its fifty heads controls an arm, the hecatoncheires does not suffer an attack or damage penalty for attacking with one hundred
weapons. However, the press of limbs prevents the creature from making iterative attacks with any of its arms, nor can it make
more than 10 attacks against a size Small or smaller creature, 15 attacks against a Medium-size creature, or 20 attacks against a
Large size creature in the same action (it can make all its attacks against a size Huge or larger creature in one action).
Skills: An hecatoncheires fifty heads give it a +50 racial bonus to Listen, Spot, and Search checks.
Spell-Like Abilities (Sp): At will—greater magic weapon, fly, and shield. These abilities are as the spells cast
by a 20 th -level sorcerer.
Summon Hecatoncheires (Su): A hecatoncheires can summon 1 sibling 1/day, though is loath to do so because
then it will be similarly obligated to answer its sibling’s summoning. A summoned hecatoncheires cannot use its summoning
power while “summoned.”
Regeneration (Ex): Hecatoncheires take normal damage from Good weapons tempered with the blood of a deity
__________________
I can tell by looking at you that you're not comprehending. Of course you're not -- these are cynical, rational times,and you're not going to believe that I'm a dead man just because I say so.A century ago it world have been different -- well, it was quite different the last time I had this little talk with someone -- but this is the age of facts.Ana the facts are that corpses don't move,don't walk,don't talk.I'm terribly sorry,my dear,but I have a surprise for you:This corpse does.
我可是卡德无畏勇士GUGGLE!
暗黑是D&D的,只不过规则经过修改而已。(可能是因为没有版权吧。)
5.请问 F12老师!这回提到亚宝与马杀的前世是赤龙与阿
KEN,请问这是否与老师之前的大作「魔术师,一去不返」,在读者回函中提到的「轮回」里设定有关呢?
a.桀桀,这正是他们强者的宿命呀!在「魔」中,并未提及他们前世是亚宝与马杀,乃是因为当时此两人都还并未完全忆起上一世全部的力量与记忆。相信他们的战,将永无止尽的在每一代强者中持续下去,故此杨文理与金狮王的前世中,也有龙与肯的记忆与威能!关於「魔术师一去不返」及其回函里设定,各位可在巴哈姆特kuso版搜寻FFFFFFFFFFFF找到,这里本公司就不多加说明了。
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