bal 
dungeonkeeper

注册日期: Nov 2001
来 自: 血盆大口
发贴数量: 825 |
龙与地下城第三版怪物手册(K)
Kobold<p>Small Humanoid (Reptilian)
Hit Dice: 1/2 d8 (2 hp)
Initiative: +1 (Dex)
Speed: 30 ft.
AC: 15 (+1 size, +1 Dex, +1 natural, +2 leather)
Attacks: Halfspear -1 melee; or light crossbow +2 ranged
Damage: Halfspear 1d6-2; or light crossbow 1d8
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Darkvision 60 ft., light sensitivity
Saves: Fort +0, Ref +1, Will +2
Abilities: Str 6, Dex 13, Con 11, Int 10, Wis 10, Cha 10
Skills: Craft (trapmaking) +2, Hide +8, Listen +2, Move Silently +4, Search +2, Spot +2
Feats: Alertness<p>Climate/Terrain: Any forest and underground
Organization: Gang (4-9), band (10-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24 plus 2-4 dire weasels), tribe (40-400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level,and 5-8 dire weasels)
Challenge Rating: 1/6
Treasure: Standard
Alignment: Usually lawful evil
Advancement: By character class<p>Kobolds speak Draconic with voices that sound like yapping dogs.<p>Combat<p>They begin a fight by slinging bullets, closing only when they can see that their foes have been weakened. Whenever they can, kobolds set up ambushes near trapped areas. They aim to drive enemies into the traps, where other kobolds wait to pour flaming oil over them, shoot them, or drop poisonous vermin onto them.<p>Light Sensitivity (Ex): Kobolds suffer a -1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell.<p>Skills: Kobolds receive a +2 racial bonus to Craft (trapmaking), Profession (mining), and Search checks.<p>Kobold Characters<p>A kobold’s favored class is sorcerer. Kobold clerics can choose any two of the following domains: Evil, Law, Luck, and Trickery.<p>
狗头人<p>小型类人生物 (Reptilian)<p>生命骰数:1/2 d8(2点生命点数)
主动性: +1(敏捷)
速度: 30尺
防御等级:15 (+1 体型,+1 敏捷,+1天赋,+2 皮甲)
攻击: 半矛 -1 近身,轻型十字弓 +2 远程
伤害: 半矛 1d6-2,轻型十字弓 1d8
触及/占据:5尺宽,5尺长/5尺
特性: 夜视60尺,光敏感
豁免: 坚忍 +0,反射 +1,意志 +2
能力: 力量 6,敏捷 13,体质 11,智力 10,智慧 10,魅力 10
技能: 手艺(trapmaking) +2,隐藏 +8,听觉 +2,无声移动 +4,搜寻 +2,察辩 +2
特技: 机警<p>气候 / 地域:任何森林及地底世界
团体组成: Gang (4-9), band (10-100 外加100%非战斗人员、每20个成年人加1个三级军士及一个4-6级的指挥官), warband (10-24 外加 2-4只凶猛的黄鼠狼), 部落(40-400 外加每20个成年人1个三级军士及 1或2个4-5级的中尉、一个6-8级的指挥官,以及5-8只凶猛的黄鼠狼)
挑战评估: 1/6
宝物: 标准
阵营: 通常是守序邪恶
进化: 根据职业<p>狗头人用听起来象狗叫的声音说龙语。(这个……)<p>战斗:<p>它们通常用投石器进行战斗,只有当看到敌人被削弱后才会靠近敌人。只要有可能,它们会在陷阱周围布满了埋伏。它们会想办法把敌人弄进陷阱里,而那里则有许多狗头人在等着用火油灌顶、投石器射击、或者用毒虫来毒害敌人。<p> by bal
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__________________
于是我就掐住他的脖子,用力抻出他的血管,围着脖子绕三圈,然后用力一吸…………
血液总是最美味的。
-----吸血狼
There are a lot of people totally opposed to VIOLENCE. They’re all dead.
理性的四环胜过激情的平安大道
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