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-- 龙与地下城第三版怪物手册(I) (https://bbs1.ntrpg.net/showthread.php?threadid=618)
龙与地下城第三版怪物手册(I)
Invisible Stalker<p>Large Elemental (Air)
Hit Dice: 8d8+16 (52 hp)
Initiative: +8 (+4 Dex, +4 Improved Initiative)
Speed: 30 ft., fly 30 ft. (perfect)
AC: 17 (-1 size, +4 Dex, +4 natural)
Attacks: Slam +10/+5
Damage: Slam 2d6+6
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Qualities: Elemental, natural invisibility, improved tracking
Saves: Fort +4, Ref +10, Will +4
Abilities: Str 18, Dex 19, Con 14, Int 14, Wis 15, Cha 11
Skills: Listen +11, Move Silently +15, Search +11, Spot +13
Feats: Combat Reflexes, Improved Initiative, Weapon Focus (slam)<p>Climate/Terrain: Any land and underground
Organization: Solitary
Challenge Rating: 7
Treasure: None
Alignment: Usually neutral
Advancement: 9-12 HD (Large); 13-24 HD (Huge)<p>These creatures speak only Auran but can understand Common.<p>Combat<p>An invisible stalker attacks by using the air itself as a weapon. It creates a sudden, intense vortex of wind that pounds a single target on the same plane as the creature.<p>Invisible stalkers can be killed only when on the Elemental Plane of Air. When performing tasks elsewhere, they automatically return to their home plane when they suffer sufficient damage to destroy them.<p>Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.<p>Natural Invisibility (Su): This ability is constant, allowing the stalker to remain invisible even when attacking. This ability is inherent and not subject to the invisibility purge spell.<p>Improved Tracking (Ex): Invisible stalkers are consummate trackers and make Spot checks instead of the usual Wilderness Lore checks to trace a creature’s passage.<p>
隐行潜行怪<p>大型元素 (空气)<p>生命骰数:8d8+16(52点生命点数)
主动性: +8(+4敏捷,+4改善优先)
速度: 30尺,飞行 30 尺 (完美)
防御等级:17 (-1 体型,+4 敏捷,+4 天赋)
攻击: 抨击 +10/+5 近身
伤害: 抨击 2d6+6
触及/占据:5尺宽,5尺长/5尺
特性: 元素特性,隐行天赋,追踪改良
豁免: 坚忍 +4,反射 +10,意志 +4
能力: 力量 17,敏捷 13,体质 17,智力 4,智慧 12,魅力 13
技能: 听觉 +11,无声移动 +15,搜寻 +11,察辩 +13
特技: 格斗反射,改善优先,武器强化<p>气候 / 地域:任何陆地及地底世界
团体组成: 独处
挑战评估: 7
宝物: 无
阵营: 通常是中立
进化: 9-12 生命骰数(大型);13-24 生命骰数(巨型) <p>灵吸怪只会说Auran语但是听的懂通用语。<p>
战斗:<p>隐行潜行怪以自己的空气组分作为武器来攻击敌人。它突然出现,卷挟着猛烈的旋风击向处于同一位面的单个生物。<p>隐行潜行怪只能在空气元素位面被杀死。如果在别的地方受到足够致它们于死地的伤害,将自动传送回它们自己的位面。<p>元素特性:对毒,催眠,麻痹和晕眩免疫,不会受到致命一击。<p>隐行天赋(超自然):这项能力是永恒不变的,可以使隐行潜行怪即使在攻击时仍然处于隐行状态。这项能力是与生俱来的且不受清除隐行法术的影响。<p>追踪改良(独特):隐行潜行怪是完美的追踪者,在追踪生物踪迹时可以以察辩检定来代替原本的野外知识检定。
by bal<p>
__________________
于是我就掐住他的脖子,用力抻出他的血管,围着脖子绕三圈,然后用力一吸…………
血液总是最美味的。
-----吸血狼
There are a lot of people totally opposed to VIOLENCE. They’re all dead.
理性的四环胜过激情的平安大道
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