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-- 工会组织全表! (https://bbs1.ntrpg.net/showthread.php?threadid=3303)
这么多的说..
开始我还以为只能加入一个呢..
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有很多事。。是我们无法控制的。。
工会组织全表!
- Factions/Guilds -
Ashlanders
Favoured Skills: Marksman, Light Armor, Mysticism. Alteration, Spear, Medium Armor
Minimum Requirements: Agility [30], Endurance [30]
Description: None
Blades
Favoured Skills: Marksman, Speechcraft, Long Blade. Restoration, Sneak, Light Armor
Minimum Requirements: Intelligence [30], Personality [30]
Description: None
Camonna Tong
Favoured Skills: Marksman, Light Armor, Acrobatics. Blunt Weapons, Sneak, Long Blade
Minimum Requirements: Agility [30], Strength [30]
Description: None
Census and Excise
Favoured Skills: Marksman, Mercantile, Speechcraft. Long Blade, Sneak, Light Armor
Minimum Requirements: Intelligence [30], Personality [30]
Description: None
Clan Aundae
Favoured Skills: Acrobatics, Unarmored, Mysticism. Conjuration, Illusion, Athletics
Minimum Requirements: Willpower [30], Intelligence [30]
Description: None
Clan Berne
Favoured Skills: Marksman, Short Blade, Acrobatics. Sneak, Unarmored, Athletics
Minimum Requirements: Willpower [30], Speed [30]
Description: None
Clan Quarra
Favoured Skills: Acrobatics, Hand-to-Hand, Destruction. Long Blade, Unarmored, Athletics
Minimum Requirements: Strength [30], Endurance [30]
Description: None
Fighters Guild
Favoured Skills: Axe, Armorer, Blunt Weapons. Block, Long Blade, Heavy Armor
Minimum Requirements: Strength [30], Endurance [30]
Description: It is a professionally organized guild consisting of the hiring of mercenaries. Obviously aimed towards fighting. At this guild training, goods, and services are cheaper if you are a member. As you go on and complete all the quest you will soon figure how much everything has changed since you joined.
Hlaalu
Favoured Skills: Speechcraft, Mercantile, Marksman. Short Blade, Security, Light Armor
Minimum Requirements: Speed [30], Agility [30]
Description: House Hlaalu has always been loyal to the emperor and the Empire. They welcome imperial law and all legions, and also welcome freedom of trade and religion. They highly respect the elder (old) Dunmer ways, their ancestors, the Temple, and the noble houses.
Imperial Cult
Favoured Skills: Speechcraft, Unarmored, Restoration. Mysticism, Conjuration, Enchant, Blunt Weapons
Minimum Requirements: Endurance [30], Personality [30]
Description: This guild brings divine inspiration and consolation to the Empires remote provinces. The cults combine the worship of the nine Divines, the Aedra, Akatosh, Dibella, Arkay, Zenithar, Mara, Strendar, Kynareth and Julianos, and the talos cult. Tiber Septim is the founder and patron of the empire. It is easy to join the Imperial Cult compared to all other guilds.
Imperial Knights
Favoured Skills: Athletics, Long Blade, Blunt Weapons. Heavy Armor, Armorer, Block
Minimum Requirements: Endurance [30], Personality [30]
Description: None
Imperial Legion
Favoured Skills: Athletics, Long Blade, Spear. Heavy Armor, Blunt Weapons, Block
Minimum Requirements: Endurance [30], Personality [30]
Description: Has several forts/garrisons on Vvardefell. The lower ranks of the guild handle law enforcement, escorts, rescues, dangerous predators, diseased and blighted beasts, and so forth. The higher ranks are the Imperial orders of knighthood. This will be the first faction you will hear about in Morrowind.
Mages Guild
Favoured Skills: Alchemy, Mysticism, Illusion, Alteration, Destruction, Enchant
Minimum Requirements: Intelligence [30], Willpower [30]
Description: This guild is geared towards the study of the arcane arts. As the fighters guild training, goods, and services are cheaper if you are a member. If your working to make wizardry your profession you should definately join and rise through the ranks. Edwinaa Elbert will shepard you through many of your early quest, but the rest is up to you before you can become an"Arch-Mage"(highest rank)
Morag Tong
Favoured Skills: Marksman, Short Blade, Light Armor, Acrobatics, Sneak, Illusion
Minimum Requirements: Speed [30], Agility [30]
Description: None.
Nerevarine
Favoured Skills: Marksman, Speechcraft, Restoration, Spear, Block, Mysticism
Minimum Requirements: Personality [30], Luck [30]
Description: None.
Redoran
Favoured Skills: Athletics, Spear, Long Blade, Heavy Armor, Medium Armor, Armorer
Minimum Requirements: Endurance [30], Strength [30]
Description: They prize the virtues of duty, gravity, and piety. They also believe life is hard, and events must be judged, endured, and reflected with care. Your quests are offered by Nemida.
Sixth House
Favoured Skills: None.
Minimum Requirements: Strength
Description: None.
Talos Cult
Favoured Skills: Athletics, Spear, Long Blade, Heavy Armor, Block, Blunt Weapons
Minimum Requirements: Endurance, Personality
Description: None.
Telvanni
Favoured Skills: Mysticism, Conjuration, Illusion, Alteration, Destruction, Enchant
Minimum Requirements: Endurance [30], Personality [30]
Description: This guild is mainly focused towards the power of magic. They believe that wisdom confers power, and power confers rights. In this guild getting quests are somewhat easy compared to other guilds. 5 of the 6 quest are in the same room!
Temple
Favoured Skills: Unarmored, Alchemy, Restoration, Conjuration, Mysticism, Blunt Weapons
Minimum Requirements: Personality [30], Willpower [30]
Description: This temple is of the native religion. They worship 3 god-kings, Almalexia, Sotha Sil, and Vivec, who are know together as the Tribunal. Most call it the "Temple". In order to join this guild you need a Willpower and Personality of atleast 30 to sign up.
Thieves Guild
Favoured Skills: Marksman, Short Blade, Light Armor, Acrobatics, Sneak, Security
Minimum Requirements: Agility [30], Speed [30]
Description: This is like any trade guild except most members specialize in thieving, robbing, and pick pocketing. They don't have a public guild hall or anything of the sort but they do seem to gather at a single location, usually a corner club or a trade house--most likely in large towns. It is more of a democratic guild than other guilds.. your able to gain quests right away from all the 4 quest givers, Ald'ruhn, Sadrith Mora, and Vivec. Once you get rank 2 you start on a special subquest. From then on it only gets better.
理所当然,没有任务列表……
不过,看到这个,就能想象到有多少任务……
我才加入了9个……尚需努力,尚需努力……
__________________
DNDRPG守则:
1、贴过三页必跑题。如果三页还没有跑题,那么一定是前两页就已经跑了。
2、以阶级斗争为纲。阶级斗争是绝对的不变的真理,是我们DNDRPG论坛的指导思想。
3、“如果发现可疑分子,大家要当机立断把他埋入土中!” ——这是每个DNDRPG成员的义务。
4、对我们不利的事实要漠视,对我们不利的言论要封锁,对我们不利的证据要销毁。——版权是我的,要当签名要得到许可。
5、如果无法做到以上,那么请默念以下:无法在放荡中变坏,只好在沉默中变态。
附加条款:如果被不幸删除ID,不要抱怨,不要发牢骚,不要找斑竹,在原来的ID上略作变化重新注册就可以了。有的时候,也要给某些人发泄的机会吗。
附加条款2:有女朋友和钱的家伙都是阶级敌人!
最后的赠言:war,war never changes。去战斗吧,勇敢的少年!美丽的天使在远方召唤你……
by 拥有正义拥有爱,代表人民代表党,向往自由、平等、民主、博爱,坚定而彻底的共产主义者和女权主义者Demilich Necroman
————谨以此签名献给论坛职业散布病毒的情侣nameless one&cas:踩死他们,埋起来……这是每个成员的义务。
有不少是抵触的吗,Telvanni Redoran Hlaalu 3大家族只能3选1。
Nerevarine 和 Sixth House 是几千年的敌人了。
战士工会目前做了2个,是杀老鼠和拯救XX蛋的矿场(?)
盗贼工会2个,找个钻石,找个钥匙
法师工会,似乎是和TEMPLE那个联系起来的(TEMPLE那个真BT……哪里能学到传送?)
其他没怎么注意
笔记很辛苦的到了50……要真是1XXX的话……天天天天……
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Guards,guards!
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