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-- Heroes 4 patch1.2 地板慎用。。等破解 (https://bbs1.ntrpg.net/showthread.php?threadid=2732)


由 yexiaobo 在 2002-05-02 19:49 发表:

Heroes 4 patch1.2 地板慎用。。等破解

ftp://ftp.3do.com/pub/support/patch...s4v10to12us.exe
The 3DO Company
Heroes of Might and Magic?IV
April 2002
Version 1.2


Thank you for updating the Heroes of Might and Magic IV game. We have made
a number of changes and enhancements to improve the quality of the Heroes of
Might and Magic IV game.

This update is intended for use with English (United States) versions of
Windows. Use of the update on other language versions of Windows may result
in errors that can render the game unplayable on your system.

Note: The information within this document is accurate as of the date of
the release of this product.

------------------------- TABLE OF CONTENTS --------------------------------

1. About This File
2. Update Version 1.2 Information
3. Known Issues
4. Purchasing 3DO Software

----------------------------------------------------------------------------

1. About This File

This file (Update.TXT) contains information regarding the Heroes of Might
and Magic IV game version 1.2.

To return to this file in the future, you will need to use Windows
Explorer. This file is automatically placed in the same directory as the
Heroes of Might and Magic IV executable (Heroes4.exe). The default location
is C:\Program Files\3DO\Heroes of Might and Magic IV.

Please refer to the README.TXT file (also located in the directory
above) for Customer Service contact information or any general information
regarding the Heroes of Might and Magic IV game.

----------------------------------------------------------------------------

2. Update Version 1.2 Information

- - - - - - - - -
- General -

Double-clicking on a Hero portrait when that hero is in a caravan no longer
crashes the game.

Learn Spells option has been removed from the Might Town screen.

Winning the game after a garrisoned mine battle no longer crash.

In the event that there is a blank "Display message script", the error is
now handled properly.

Saving and then reloading during an abandoned mine combat no longer
crashes the game.

Added a Grid and Unit Movement Shadow to the Combat Screen. These can
be accessed in the Combat Settings screen.

Corrected the music overlay issues.

Corrected the game slow down when standing idle for a long period of time.


Artifacts can no longer be "buried" in graveyards.

Dead Heroes no longer regain hit points from the fountain of vigor.

Caravans are no longer able to go through an enemy tower garrison.

A.I. creatures now give their items to the hero when they join the army.

Corrected A.I. evaluation of the Idol of Fortune.

The Phantom Image & Create Illusion now stack on top of each other.

Names can now be entered into the Campaign High Score Screen.

A new highscore no longer writes over the previous highscore.

Corrected the creature generator giving out the exact number of
guarding troops after declining to fight them.

Escape command now works as a cancel command on the combat screen.

Hotkey Alt+M now brings down the correct menu scroll.

The F4 command now switches in or out of full screen mode during combat.

Added [Esc], [Enter] and Arrow key Hotkey functionality to the Load Game
screen.

Added [Esc] and [Enter] Hotkey functionality to the View World Screen.

Improved the combat performance of the Swamp terrain.

Harpies no longer change their character skin into a mage when attacking
the town gate.

Heroes Biographies are no longer wasted by the A.I.

Corrected the fountain in the Vampire Mansion graphic.

A Creature Portal change now updates to the correct creature name.

Corrected the pausing/unpausing issue on the Campaign Map story setup
screen.

A message is now given as to why a unit can't go through a teleporter
that is blocked on the other side.

The correct message is now displayed when attempting to retreat too
close to a valid town.

Disabled the Guarding Monsters button in all but the first map of each
campaign.

Stopped the ability to run multiple instances of the game at the same
time.


Corrected the last digit being cut off of a number over 100,000 in the
Creature Buy screen.

Corrected the Portal dialog icon spacing alignment.

On the HighScore screen, clicking in thumb area of scrollbar now will
page up/down.

If the game ends in combat, the music no longer carries over to the map
prologue.

Morale of 10+ is now being printed out correctly.

Corrected the Destroy Altar message.

The correct message now appears when trying to retreat in a siege while the
player doesn't own any other towns.

Added right-click information for the "Combat Speed" option.

Load/Cancel buttons now have mouse over popup text and the right-click info
box.

Corrected text being clipped in the purchase building dialog.

Corrected text alignment issue in the Level Up dialog.

Corrected text alignment issue when a Backpack is picked up.

Corrected text alignment issue in the Spell cost screen.

Corrected text alignment issue in the Spellbook screen.

Corrected text alignment issue in the Blacksmith screen.

Corrected the Lighthouse right-click text error.

Corrected alignment issues on the Recruit Creature screen in the Town.

Fixed the First ability icon's right-click alignment.

Corrected text issues in the Right-Click information popup for the Weekly
Creature Growth in 1024x768 or higher game resolutions.

Added the word "Quicksand" that was missing from description of Quicksand
Spell.

Removed the "week of" reference in the Potion of Precognition.

Removed the odd character in the Summon Griffins spell description.

Removed the odd character in the Blind spell.

Removed the odd character in the description for the hero Shiva.

Removed the odd character in the description for the hero Raona.

Removed the odd character in the description for the hero Mayweda.

Removed the odd character in the description for the hero Rasto.

Corrected the "Buy All" mouse over text in the Marketplace Screen.

Corrected the gold amount formatting after buying an item in the
Blacksmith screen.

Corrected text issue in the "Faerie Ring" pop up text.

Corrected grammar issue in the Magic Well message.

Corrected the town governor right-click text in the town screen.

Added caravan ship use to right-click information on the Shipyard.

Corrected the "Hut of the Magi" mouse over text.

Corrected the "Shield of <Alignment>" text to accurately reflect its
ability regarding unit protection.

- - - - - - - - -
- Map Specific -

Campaigns:
The Price of Peace - "At the Crossroads"
You can no longer swipe all the treasures "guarded" by the elves at
[58, 129] without having to fight them.

The Price of Peace - "An Enemy's Trust"
Corrected pop up message text order at [121,81].

The Price of Peace - "The Servant"
You can no longer swipe most of the treasures behind the nomads at
[82,107], and the ore behind the gold golems at [58, 22] without a fight.

The Price of Peace - "An Unusual Betrayal"
Corrected the hero Reed's prison release message.
Corrected a typo in Day 2's event text.
You can no longer swipe most of the treasures behind the gold golems at
[103, 170] without a fight.

The Price of Peace - "To Slay an Immortal"
Added the hero Kodge to the carry over description in the campaign screen.

Elwin and Shaera - "Mark of the Tiger"
The Wood pile at [74,73] can now be accessed.
The Town at [107,108] no longer allows a shipyard to be built.

The True Blade - "The Drawing of the Blade"
The Oracle now puts the treasure in an accessible location.

"Glory of Days Past - A New Way"
Changed the Orange Bordergate at [31,41] to a Teal Bordergate.
Changed the Orange Tent at [32,21] to a Teal Tent.


Single Scenarios:

"Just Another Mine War"
Fixed potential crash on the computer's turn.

"Beebee & the Three Pigs"
The Victory Condition now functions correctly.

"Wrath of the Dragon"
The Oracle now puts the treasure in an accessible location.

"Zanfas Challenge"
The area at [126,247] is now accessible.
Any boats created at [195,215] are now accessible.

"Sea Politics"
The floating bottle at [120,115] now functions correctly.

"Beyond the Lake"
Corrected gold amount formatting on the message at [40,60].

"Petty Claustrophobia"
Increased the level of the computer player's starting heroes.

"Revolution"
Increased the computer player's starting resources and starting units.

"Run! Cronx is Coming!"
Reduced the computer player's starting units.
Changed the Armor of Life artifact at [36, 23] to the Golden Platemail
artifact to make it useful to all classes.

"Return of the Devil"
Increased the map difficulty by increasing Mephisto's level (The hero you
have to beat).

"Search for the Old Heroes"
Reduced the Computer player's starting units.

"Borings Mountain"
Added some extra resources near the players main starting town.


----------------------------------------------------------------------------

3. Known Issues

- Sound issues -
Most sound issues can be remedied by turning the audio hardware acceleration
down a notch or two. From the [Start] menu select the "Run..." command.
Type DXDIAG and press [Enter]. When DirectX Diagnostic Tool appears,
select the "Sound" tab. The "Hardware Sound Acceleration Level" slider bar
will allow you to adjust the acceleration of your hardware.


----------------------------------------------------------------------------

4. Purchasing 3DO Software

Purchasing 3DO Software

You can order other 3DO software directly from 3DO through the order web page
at <http://www.3do.com/direct>, or you can call the 3DO Direct line at
800-336-3506 (if calling from Canada, please dial 650-385-3187).


----------------------------------------------------------------------------

Copyright 2002 The 3DO Company. All Rights Reserved. 3DO, Heroes, Heroes of
Might and Magic, New World Computing, and their respective logos, are
trademarks or registered trademarks of The 3DO Company in the U.S. and
other countries. All other trademarks belong to their respective owners.
New World Computing is a division of The 3DO Company.


--The End--
__________________
for fools rush in where angels fear to tread


由 necroman 在 2002-05-02 19:52 发表:

……多少BUG啊……天啊……
可是,我怎么没有看见最重要的“连线功能”?天啊,别告诉我还没做出来……
__________________
DNDRPG守则:
1、贴过三页必跑题。如果三页还没有跑题,那么一定是前两页就已经跑了。
2、以阶级斗争为纲。阶级斗争是绝对的不变的真理,是我们DNDRPG论坛的指导思想。
3、“如果发现可疑分子,大家要当机立断把他埋入土中!” ——这是每个DNDRPG成员的义务。
4、对我们不利的事实要漠视,对我们不利的言论要封锁,对我们不利的证据要销毁。——版权是我的,要当签名要得到许可。
5、如果无法做到以上,那么请默念以下:无法在放荡中变坏,只好在沉默中变态。
附加条款:如果被不幸删除ID,不要抱怨,不要发牢骚,不要找斑竹,在原来的ID上略作变化重新注册就可以了。有的时候,也要给某些人发泄的机会吗。
附加条款2:有女朋友和钱的家伙都是阶级敌人!
最后的赠言:war,war never changes。去战斗吧,勇敢的少年!美丽的天使在远方召唤你……

by 拥有正义拥有爱,代表人民代表党,向往自由、平等、民主、博爱,坚定而彻底的共产主义者和女权主义者Demilich Necroman
————谨以此签名献给论坛职业散布病毒的情侣nameless one&cas:踩死他们,埋起来……这是每个成员的义务。


由 yexiaobo 在 2002-05-02 19:55 发表:

16.5mb, 不期待有连线功能。。。
__________________
for fools rush in where angels fear to tread


由 伟大而虚弱 在 2002-05-02 19:56 发表:

用猫的人……
竟然如此执着与联机对战……
难怪要写攻略赚钱。
__________________


DM SAY:“投胁迫的结果是,你没能成功”
PC:“等一下,我装备有清华大学校徵”
DM SAY:“哦……那么你取得了+2的修正,那么成功了……那头熊感到了你的威胁……”





由 necroman 在 2002-05-02 20:23 发表:

嗯……
16.5mb,对于一个补丁而言,已经很大了……
我现在所有的希望都寄托在版税上,否则再过两个月我就要入不敷出了……
__________________
DNDRPG守则:
1、贴过三页必跑题。如果三页还没有跑题,那么一定是前两页就已经跑了。
2、以阶级斗争为纲。阶级斗争是绝对的不变的真理,是我们DNDRPG论坛的指导思想。
3、“如果发现可疑分子,大家要当机立断把他埋入土中!” ——这是每个DNDRPG成员的义务。
4、对我们不利的事实要漠视,对我们不利的言论要封锁,对我们不利的证据要销毁。——版权是我的,要当签名要得到许可。
5、如果无法做到以上,那么请默念以下:无法在放荡中变坏,只好在沉默中变态。
附加条款:如果被不幸删除ID,不要抱怨,不要发牢骚,不要找斑竹,在原来的ID上略作变化重新注册就可以了。有的时候,也要给某些人发泄的机会吗。
附加条款2:有女朋友和钱的家伙都是阶级敌人!
最后的赠言:war,war never changes。去战斗吧,勇敢的少年!美丽的天使在远方召唤你……

by 拥有正义拥有爱,代表人民代表党,向往自由、平等、民主、博爱,坚定而彻底的共产主义者和女权主义者Demilich Necroman
————谨以此签名献给论坛职业散布病毒的情侣nameless one&cas:踩死他们,埋起来……这是每个成员的义务。


由 skyh 在 2002-05-02 20:34 发表:

版税?

难道是耐门大爷在开始活动了?


由 Ris 在 2002-05-02 21:35 发表:

修正了一些东西,至少玩起来应该会流畅些了。
不过还有一堆东西没解决,比如墓碑大法等等……
__________________
No one knows what will happen.


由 fallenstar 在 2002-05-02 23:43 发表:

16.5mb???不可能有带连线块了。完了~!


由 inquisitor 在 2002-05-03 13:44 发表:

现在推出的是北美版的补丁,我们用的不管是正版还是盗版,都是欧洲版的,所以不能用。
还有3DO主页上中国地区的H4的代理居然还是写着UBISOFT,呵呵...没第三波的份。


由 pinkor 在 2002-05-03 15:29 发表:

这个基本没什么可能用到了~
__________________
………………………………


全部时间为北京时间. 现在时间是 02:53.

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